ok,you want add Peds to Interiors Check this
1. extract every file from trigger.img to a directory of your choosing. You can use any img editor you want for this.
2. open population.dat. Best app to use for this is notepad++ which keeps the scripting intact and allows for easier editing.
3. look in population.dat for the following line: POPULATIONDATA
you will see this line several times in population.dat. Each area with peds has this before the main ped code.
4. You should see somthing that looks about like this:
Code:
POPULATIONDATA
BEGIN
POPULATION_DAY
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_CLASS
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_NIGHT
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_CURFEW
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
END
5. edit the following parts in each interior you want to add peds to:
Code:
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
change each number to the number of peds you want for each cliche to spawn in that interior...make sure you add all the values together and put the result of that for the total which is the first value in the listing. otherwise the game will likely crash.
6. once you have the population.dat file edited however you like either replace the population.dat file in trigger.img or use MADMAN FILE EDITOR and make a new file...name it trigger.img in the same dir as the old one. and Add all the extracted files back in...save and then you are done.
As always. if I have missed anything please let me know in this thread and I will update the tutorial accordingly.
Thanks For Teach Me TUT:
1.[XF MadMan AR]
HOPE U LIKE IT.......
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